
Spyro's horns are robust, able to at least damage some relatively large enemies and break through bustable walls, however others enemies can't be charged at due to their features such as any spikes they have on them. Charge: Press and hold the Spin button to charge ahead with speed.(Eggman is very inconsistent on the metals he uses to design his robots) Certain enemies are not affected by your flames though. The flames don't travel far however they're fairly effective in safely dispatching enemies. Fire breath: Press the Custom1 or Fire buttons to breath fire in front of you.The Hover move is great for just reaching distant platforms and to better stop above a specific spot.

Glide & Hover: Spyro can glide forward in the air by pressing the Jump button while airborne, to stop gliding, press the Custom2 button to end your glide with a brief hover.
